JigAPix_Wild_World_EUR_MULTi6_NDS-iND

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Accédez aux coordonnées de l’ensemble des techniciens professionnels recommandés par logic-sunrise 20 derniers dossiers et tutoriaux
08 septembre 2010
Plate-forme :
3DS / DS
iNDEPENDENT --
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|___||__|___|____/Proudly Presents:

 +- - [Release Info] - ------------------------------------+

  Game          -  JigAPix Wild World

  Release Date  -  2010.09.07
  Platform      -  Nintendo DS
  Country       -  EUR (En,Fr,It,Es,Nl,Gr)
  File Name     -  ind-0032.nds
  Supplier      -  DSU/Mr.Freezer/iND
   
 +- - [Release Notes] - -----------------------------------+

  Hello, all! Mr. Freezer is back, at full.... BLAST! I wear
  a cryogenic suit in order to survive, because if I want to
  enjoy some ART on DS, I risk that my body temperature gets
  lowered dramatically due to mutation triggered by "a minor
  problem on some older flashcarts"
  (See Harvest_Moon_DS_Grand_Bazaar_FIX_NDS-VENOM)

  I'm sorry, but if you are not able to code, it's better if
  you steal a dump from p2p and release it, like I did! ^__^

  1. The NitroSDK contains one API function:
       void OS_ResetSystem( u32 parameter );
     this does some clean-up and re-reads arm7 and arm9 from
     card. With a small exception: the game reads the secure
     area and usually the start of arm9 is there.
     This part never rereads: OS_ResetSystem is called, then
     you leave wifi settings, or go to dgamer. In some games
     it's called often.
  2. How intro works? Magic? Its code is added to the end of
     both binaries (arm7 and arm9), 1st instruction at entry
     points is changed to jump to the added code.
     The 1st instruction is restored in memory and executed.
  3. Why FReeZe happens? Because arm7 is fully reloaded from
     cart and has a patched entry point.. but arm9 part from
     secure area is not reloaded.
  4. In this way the game FReeZeS on old flash cards, on any
     emulatorz, even on officialnintendodeveloper flashcard.
     It doesn't freeze on 'modern' flashcarts! Why? :S
     The simplest reason is that 'modern' flashcarts disable
     the code reloading. This approach has some drawbacks...

  One release was fixed, but the best way to avoid such crap
  is disabling the intro. Lol, sounds fun. To me.

 +- - [Greetings] - ---------------------------------------+

  Everyone in Scene that dumps DSiWare -__-"