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o . Reader_Rabbit_Kindergarten_USA_PROPER_NDS-WsR
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O Company........: Graffiti Entertainmnt File Count.....: 2*50
|o Released.......: 07/09/2010 Media Type.....: ROM
| O Origin.........: USA Game type .....: Kiddie
| O Language.......: English
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Reader_Rabbit_Kindergarten_USA_NDS-SUXXORS is underdumped and includes
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Reader Rabbit Kindergarten is an educational adventure game based on the
characters from the popular and long-running series of learning games for
young children, Reader Rabbit. Intended for children ages 3-6, the game is
designed to teach basic skills to prepare kids for success in kindergarten
and provide a foundation for further learning. The game's main character,
Reader Rabbit, and his sidekick, Sam the Lion, are flying their airship
over a new island when they are mysteriously captured by a giant bubble
wrap. They then come to realize they have landed in Balloon Town, an
island made of balloons where all sharp objects including their airship
are locked away in a palace. In order to free their airship and continue
on their journey, they must first gain access to the palace by helping the
band wake-up the sleeping bull in front of the palace. To do this they must
gather the 5 different instruments for the band that have been scattered
around Balloon Town. In order to receive an instrument, players must help
Reader Rabbit and Sam in a series of educational mini-games designed to
teach kids basic skills such as memory, recognizing patters, simple math,
phonics, rhyming, following directions and placing items in order. All
mini-games have simplistic point-and-click controls using the Nintendo DS
touch screen interface. Once players have retrieved all of the instruments
and gained access to the palace, they must complete two more mini-games
(a listening comprehension/sequencing game and a reading skills game) before
gaining access to their airship so they can continue on to a new adventure.
The game is presented in a colorful cartoon style with short videos, full
voice acting, and sing-along songs designed to engage young children while
still teaching basic skills. Players will be able to adjust the difficulty
level of all mini-games independently which can add hours of replay value.
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