# Cemu detailed changelog for 1.25.2# Patreon release date: 2021-08-13# Public release date: 2021-08-20syshid: Various tweaks and fixes to the emulated HID driver (#545)Fixes USB portal device randomly disconnecting in Skylanders Swap ForceFixes high latency (up to half a minute) on some portal devicesVulkan: Ignore invalid mips for MSAA texturesFixes Snoopy's Grand Adventure (US) crashing on boot (#355)The EU version still gets stuck at the language selection screen. A workaround for this is to use a save file with the language already setVulkan: Added support for little-endian encoded vertex indicesFixes broken 3D geometry in Neko entertainment games (or anything that uses NGDK2 engine)VPAD: Corrected behavior of touch-screen coordinates when in non-touching stateFixes unclickable buttons in Neko entertainment gamesAX: Implemented API AXSetVoiceOffsetsExF1 Racing should no longer crash on launchUI: When launching Cemu with the -g option skip loading and displaying the game listUI: More descriptive error messages when launching a game fails (e.g. due to moving game files but not updating the paths)UI: Fixed an issue where changes to graphic packs settings would not savensysnet: Fixed a crash in getsockopt()Seen in Skylanders Swap Force with online mode enabledcoreinit: Implemented API FSTruncateFile/FSTruncateFileAsyncAdventure of Pip will no longer freeze when savingcoreinit: Correctly handle the mirrored affinity bits in OSThread contextFixes Othello softlocking on the titlescreenNote:(#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/