v0.2 disponible :
Toolchain v0.2 has now released, includes MacOS support (thanks to @lord_friky) and fixes for building libraries and many other bug fixes (thanks to @3226_2143). Release details has full patch notes.
Added macOS support (thanks Lord Friky).
Added package file sources for samples to make deploying samples easier, and to better demonstrate how packages should be constructed.
Fixed an issue where create-lib did not properly export NIDs and therefore dynamic resolving would fail (thanks IDC).
Fixed an issue where create-eboot/create-lib would occasionally calculate an incorrect data program size due to not accounting for the size of the .sce_proc_param section (thanks IDC).
Fixed an issue where create-eboot/create-lib would occasionally calculate an incorrect size of the string table due to an off by one via a subtle logic bug related to section padding (thanks IDC).
Fixed an issue where libraries would not have their Global Offset Table (GOT) / Procedure Linkage Table (PLT) aligned if no .data.rel.ro section was present (thanks IDC).
Added a build script for create-eboot/create-lib for Windows (thanks IDC).
Fixed an issue where the __GNUC__ fix was being applied even if it was already defined, causing the compiler to complain if you manually defined it via compiler flags (thanks IDC).
Added include/x86 directory for systems that don't have it.
Fixed an issue where even if there was no GOT/PLT, the PS4 would complain on libraries because it needs it for some silly reason. .got.plt is now forced into the build, even if there are no PLT entries (thanks IDC).
https://github.com/O...lchain/releases