# Cemu detailed changelog for 1.16.1# Patreon release date: 2019-12-27# Public release date: 2020-01-03general: Online mode can only be enabled if all required files are dumpedgeneral: The DLC migration assistent will now also detect if DLC is installed in multiple redundant locationsgeneral: Fixed an issue where clicking the background of the shader loading screen would hide the status info (#224)general: Fixed a typo in the UI (#230)general: Updated language filesVulkan: Various optimizations- Avoid redundant calls to vkCmdBindDescriptorSets- Accelerated u32 index decoding by using AVX2 if supported by CPU- Avoid unnecessary checks if states were not modified by any PM4 commands since previous drawcallVulkan: Fixed a bug where the renderer would use the wrong graphics pipeline, leading to driver crashes or graphical corruptionsVulkan: Cemu will only use vkvalidation/ as validation layer path (VK_LAYER_PATH) if vkvalidation/VkLayer_khronos_validation.dll existsVulkan: Minor additions to logging to help troubleshoot Vulkan issuesNote:(#xx) refers to bug tracker issues resolved by this change. See http://bugs.cemu.info/projects/cemu/