
Changelog 1.7.83DS: Fix C-Stick y-axis inversion3DS: Update all icon/banner imagesAI: Add AI Service functionality (enabled for Windows/Mac/Linux/Android/iOS).APPLE (MAC/IOS/TVOS): Fix autodetect for mFI controllers: properly call autodetect add on the connect notification, and add call to disconnect on GameController disconnect notification.ANDROID: Implemented multi-touch touchscreen supportANDROID: Now can be built with Gradle/Android StudioAUDIO/WINDOWS: You can now select between audio devices for XAudio2/DirectSound/XAudio2 by pressing left/right on the Audio Device option.AUDIO/WINDOWS: Setting the device by either index number or name string should work.BLISS-BOX: Add 4 new pad types from firmware 3.0BPS/UPS: Re-allocation target_data variable for target patch size (can now apply bigger patches without extra-bytes on memory)CDROM: Added real CD-ROM functionality for Windows and Linux.CDROM: Added disc dumping.COMMON: Add separate frontend loggingCOMMON: Ability to set FPS update interval (used in the window titlebar/FPS widget)COMMON: Add 'Reset Frame Time Counter' functionality, enable it by default for resizing the window, loading/saving shader presets, fastforwarding, etc.COMMON: Add optional 'on demand' thumbnail downloadsCOMMON: Add new playlist-based thumbnail downloader. Hide the legacy thumbnail pack version by defaultCOMMON: Show license per core (if available) inside 'Load Core'COMMON: Add option to load content from (and dump) CD-ROM discsCOMMON: Re-enable '--log-file' command line optionCOMMON: Default playlist core association is now stored as metadata inside each playlistCOMMON: Fix playlist format detectionCOMMON: Favorites playlist size can now be set independently of content history size. Values can be set from 0-999, or '-1' for unlimited (99999)COMMON: Prevent adding new items to favorites when playlist is full (old entries are no longer overwritten)COMMON: Prevent loading content with cores that require an incompatible graphics API version from the current oneCOMMON: Saved shader presets are now portable across platforms and use relative pathsCOMMON: Add '--set-shader' command line option which works like an override for automatic shader presetsCOMMON: Add global shader presetsCOMMON: Remove 'video_shader' setting, shaders are not saved automatically anymoreCORE OPTIONS: When saving core option overrides, only include settings for the current coreCORE OPTIONS: Add option to save core options per-coreCPU FILTERS: Add Scanline2x filterDINPUT: Cleanup magic numbers mess surrounding hat codeGAMECUBE: Add default video/audio filter directoriesGL/MALI400: Fix menu issues on Mali 400 series GPUs, should also fix 'RetroArch flickers black on ARM Mali GPUs (Android/ARM Linux)GL/GLCORE: Use highest supported OpenGL Core version on Windows and X11GL1: Ignore alpha in core video, fixes XRGB8888 rendering in some coresGLCORE: Don't hardcode shader cross compilation target version but poll it. glcore would always only use the minimum target shader version, i.e. GLSL ES 3.00 for OpenGL ES 3.0+ or GLSL 1.50 for OpenGL 3.2+D3D10/11/12/SLANG: Added "FrameDirection" slang semantic. Works fine with braid-rewind shader, not entirely perfect with D3D12 thoughD3D10/11/12: Add option to select which GPU to render withD3D10/11: Fix maintaining aspect ratio when resizing windowGLCORE/SLANG: Added "FrameDirection" slang semanticHID: Add Retrode support. Should work on Wii/WiiU.INPUT: Menu toggle hotkey can now be bound to another keyboard key and it will toggle properlyIOS: Correctly centers screen on iPhone X landscapeIOS: Implemented multi-touch touchscreen supportIOS: Add in more Apple Model numbers for RetroRating Added in all current Apple Model numbers and set a base rating of 19IOS: Remove pause indicator; show the native UI menu using 4-finger swipe down gestureIOS: Support L3/R3 in iOS 12.1, Options buttons in MFi/PS4/XBox One controllers in iOS 13LIBRETRO: Add new core options interface, allows for localization, sublabels and moreLIBRETRO: Add new bitmask input codepath, for RETRO_DEVICE_ID_JOYPAD only for nowLOCALIZATION: Update Korean translationLOCALIZATION: Update Japanese translationLOCALIZATION: Update Portuguese Brazilian TranslationLOCALIZATION: Update Polish translationLOCALIZATION: Update Turkish translationMENU: Add smooth ticker textMENU: Ability to hide every settings submenu (User Interface -> Views -> Settings)MENU: Ability to hide nearly every quick menu entry (User Interface -> Views -> Quick Menu)MENU: Fix longstanding menu display issues on Mali400 GPUs (on ARM hardware, SBCs and mobile phones/tablets)MENU: Fix Record -> Streaming Quality, and Record -> Recording Threads settingsMENU: Fix history playlist navigation after running contentNENU: Menu entry performance optimisationsMENU: Add option to show 'remove playlist entry' only on history/favouritesMENU: Overhaul content 'Information' menu displayMENU: Add new 'Playlist Management' submenu. Allows default core associations to be set (via dropdown list), and all existing associations to be resetMENU: Add 'Set Core Association' option to Quick MenuMENU: Add option to remain in menu after saving/loading statesMENU: Pressing the Start button on 'Load Core' will unload the core.MENU: After a core is running, Load Core will be hidden from view until you select 'Close Content' from the Quick Menu.MENU/WIDGETS: All widgets are now properly cleaned up, fixing the frozen widgets bug when loading / closing contentMENU/WIDGETS: Fix crash with tasksMENU/WIDGETS: Widgets are now drawn above the overlay with OpenGL and VulkanMENU/WIDGETS: Fine tune progress bar colorsMENU/WIDGETS: Have the progression widget always resizeMENU/THUMBNAILS: Ensure that displayed thumbnails are always refreshed correctly after selecting 'Download Thumbnails' from Quick MenuMENU/THUMBNAILS: Make PNG image loading/processing non-blocking on non-threaded systemsMENU/OZONE: Add it for PS3MENU/OZONE: Fix regression in 1.7.7 - OSX/macOS - was unable to start itMENU/OZONE: Fix sublabel spacingMENU/OZONE: Add toggle to enable/disable playlist name truncation in OzoneMENU/OZONE: (Ozone) Fix display of (semi-)transparent thumbnailsMENU/XMB: Add menu animation settingsMENU/XMB: Add optional thumbnail scalingMENU/XMB: Fix display of long sublabels. Text that would exceed the display area now scrolls line-by-lineMENU/XMB/OZONE: Add optional thumbnail upscalingMENU/QT/WIMP: Add core option sublabels as tooltips, add buttons to reset one/all core optionsMENU/QT/WIMP: Word-wrap core option tooltipsMENU/QT/WIMP: Path selector fixesMENU/RGUI: Enable playlist display on platforms without database supportMENU/RGUI: Make particle effects framerate independent + add animation speed settingMIDI: correct pitch bend in ALSA driver - MIDI standard pitch bend center position is 0x2000 but ALSA's is 0MIDI: Fix SysEx handling. We need to clear the event status after each message. Otherwise, after a SysEx message the first byte of the next event will incorrectly inherit its delta_time. This causes a delay of several seconds in nearly every MT-32 games which uses a lot of long SysEx.METAL/SLANG: Added "FrameDirection" slang semanticNETBSD: Audioio is now the default audio driverNETBSD: Fix a segfault when starting RetroArch with an empty configuration file and LANG unset in the environmentOSD: OSD is now drawn above the overlay with VulkanOSX: Fix regression with Cocoa GL - shader / preset loading was getting stuck in an infinite loopOSX: Add improved menu resizing for window resizingPLAYLISTS: Add history/favourites to 'Playlist Management' menuRECORD: Fix Twitch streamingREMOTE RETROPAD: Fix for Remote RetroPad input - fixes processing of Remote RetroPad input. None of the remote inputs are being executed both in menu and in game. This is due to the way current key binds are being detected which block processing of any remote input. It's been tested using Remote RetroPad core on Android including digital dpad and analog control input.RUNAHEAD/MSVC2010: Build in runahead support for MSVC2010 and upRUNAHEAD/VITA: Build in runahead support for Vita versionSAVESTATES: Allow auto save states also in cores that support no content as long as some content is loadedSCALER: Fix SSE2 path for ARGB/BGRA -> BGR24 - should fix screenshots being taken for XRGB888 (viewport)SCANNER: Skip all databases with incompatible file extensions, whether content is inside an archive or notSCANNER: Fix hang on empty files inside archivesSHADERS: Add proper shader compatibility checksSHADERS: Enable Cg shaders for D3D9SHADERS: Remove 'video_shader' setting, replace it with global presets that make more senseSHADERS: #reference directive for shaders. Presets can point to other existing presets if they are unchangedSHADERS: Will attempt to cache the shader/preset into memory before loading to avoid costly getline/gets/getc operationsSHADERS: New --set-shader commandline optionSHADERS/MENU: Prevent undefined behaviour when failing to load shadersSHADERS/MENU: Pressing the Start button on 'Load Shader Preset' will reset all shader passes and apply changes, effectively disabling the shadersSHADERS/MENU: New menu options for removing shader presets (global/core/parent/etc).SWITCH :Add Audren audio driver.SWITCH: Fix splitting and joining of joycon controllers. Before this fix, splitting and joining of joycons only ever worked sporadicallySWITCH: Proper x/y scaling for pointer devices, fixes touch lightgunTHUMBNAILS: Add optional On-Demand Thumbnails.UDEV: Fix wrong udev devices orderUDEV/X11: Mouse pointer should work now in X11 environment with no DisplayVITA: Update Vita2DVULKAN/SLANG: Added "FrameDirection" slang semanticVULKAN: Add option to select which GPU to render withVULKAN: Validate non-causal filter chain for texture inputs. We only validated for UBO inputs apparently.WINDOWS: Menubar should no longer be disabled when threaded video is enabledWINDOWS: Add improved menu resizing for window resizingWINDOWS: Properly set initial directory for menubar 'Load Core' optionWII: Add default video/audio filter directoriesWII: Fix RGUI display corruptionWII: Fix HID joypad driversWII: Add optional overscan correctionWII: Fix recursive path_mkdir() operationsWII: Add widescreen RGUI supportWIIU: Scale menu to viewport size; respect filtering settings for menuWIIU/RGUI: RGUI does its own transparency effects in the texture, so we don't have to add another 50% on thatWIIU/RGUI: Use correct pixelformat ordering for menu textureWIIU/SLANG: Added "FrameDirection" slang semanticX11: Add improved menu resizing for window resizingX11: Add non-evdev keycodes to fix keyboard input on non-Linux systems with X11