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TRIANGULATION ISSUE .3DS IMPORT INTO 3DS MAX


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Posté 14 juillet 2018 - 12:51

#1
crowek

crowek

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Hello,

 

Havnt had this problem before. Am exporting a 3d model out of archicad into 3ds max (mostly a mesh terrain and some slabs) As well as a 2d .dwg file . Can import into 3dmax ok. However I then need to scale it up about 8000 times to be at the correct scale that the .dwg is at when I bring it into max. Problem occurs after I have scaled it. The model reders ok but in the in the navigation viewport it appears fractured making working with it difficult even though it renders out ok.
 

Please help
 
I didn't find the right solution from the internet.
 
References: 
 
Thanks
 

 


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Posté 14 juillet 2018 - 13:39

#2
Dratex

Dratex

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Sorry but is not a 3ds max forum, is it for Nintendo 3DS


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