GodMode9 v1.4.1@d0k3 d0k3 released this 4 hours agoOnly a week later, and already a new release (not a small one). This is new:- [new] Current battery state is visible via an icon on the top bar- [new] Bootloader function (previously undocumented, read below!)- [new] Completely rewritten and improved method of GBA VC save dumping and injecting (read below!)- [new] Exceptions dumps can be transferred via QR codes (you'll most likely never ever see that)- [scripting] Allow customizing and disabling the script preview- [scripting] Added qr and chk commands- [scripting] Added HAX, ONTYPE and RDTYPE environment vars- [fix] Fix the swapped sd_cid.mem and nand_cid.mem- [fix] Brought back 'Copy to 0:/gm9/out' for dirsRead about how to use the new GBA VC save dumper / injector in The Guide. Also note that this breaks earlier GodMode9 based GBA VC save injecting / dumping tutorials. Sorry, but you'll get something for it. The save format is fixed for emulators and the injection / dump has gotten much less tedious. Thanks go to @AuroraWright for pointing out issues with the earlier method and to @cheatfreak47 for testing it and providing info (also for nagging me until I rewrote it).The bootloader function springs into action when GodMode9 is installed to FIRM0 (via the GodMode9 installer) or directly flashed to an ntrboot flashcard. I trust that this will only be done by experienced users, and that those users will at least read the readme section on it (CTRL+F for you lazy folks). Also, there's nothing in it that most users would probably use. Thanks to @al3x10m for testing the bootloader and ideas.In short, the GodMode9 FIRM0 bootloader will act similar to boot9strap unless R+LEFT is held at boot, which will bring up a bootmenu. The GodMode9 FIRM0 bootloader is also a requirement for the latest A9NC release.As for the exception dump QR code, if you really, really want to see it (hint) maybe try bkpt as scripting command? Also thanks to @Wolfvak for the idea and for enhancing the exception handler to support this.