This new release whitelists a couple of ScePower functions and should allow homebrews and other stuff to set the GPU clock to 222MHz. I believe that setting the CPU clock to 444MHz was always allowed, so this doesn’t change anything in that respect. In order to make sure nothing else is broken (PSN spoofing, dynarec, etc), I’m releasing this as a beta first. Please test and see if the R2 overclocking benefits can be observed in R6.Again, this does not fix any save issues you see from your dumps. HENkaku R4 fixed one of several save errors that users observed. That save error was experienced by a small minority of users. The majority of save errors are not caused by HENkaku and cannot be fixed by HENkaku.[…]No support will be provided for installation. If you can’t get it to work, wait until the official release. If all goes well, I will push the new version in the next couple of days.
-Whitelisted scePowerSetGpuClockFrequency, scePowerRequestColdReset, scePowerRequestStandby, and scePowerRegisterCallback-Fixed rare bug which crashes modded SceShell. There is still no PSN spoofing for modded SceShell-Removed “welcome” message when triggering exploit (was used for debugging and is no longer needed)