Changelog v1.5.0New enhanced controller configuration menu and emulationConfigure up to 8 players (assuming the game supports it)Added Pro Controller and Classic Controller emulationCompatible with the original Pro Controller (using mayflash adapter)Improved shader emulation and graphic bugfixesImproved sound emulationReduced VRAM usageSmall bugfixes and changes
Changelog v1.5.1Input: Fixed input for controllers with off-center axesInput: Added axis range scaler (50% to 200%)H264: Fixed a bug in H264DECMemoryRequirement() that could lead to a crash.CPU: Added new instructions to recompiler: ps_mr, ps_sel, ps_l/ps_st type 6, stfdxCPU: Recompiler will now utilize BMI and AVX instruction set to generate faster code (if supported by host CPU)CPU: Fixed a bug in code generated by recompiler for FSUB & FSUBS where the result would incorrectly become -0.0 instead of 0.0AX: Added API AXSetVoiceSrcRatio()AX: Fixed a bug in voice volume updateAX: Increased audio volumeAX: Added logging for audio APIGX2: Fixed wrong colors for certain texture dump formatsGX2: Fixed vertex ordering for special cases when PRIMITIVE_RECTS is usedGX2: New implementation for tiling aperature. Still heavily work-in-progress.