Ceux qui suivent l'actualité d'AuroraWright vont être ravis, une nouvelle version (4.2) d'AuReiNAND vient d'être publiée, seulement quelques jours après la version 4.1.
Elle nous apporte donc un changelog assez conséquent, qui prouve une nouvelle fois son investissement dans le projet. Au programme:
- des corrections
- un nettoyage du code.
- de l'optimisation (pour ce qui touche à la nand)
-Ajout de TWL / AGB FIRM patching.
- réglage de la luminosité
...
- Fixed ARM11 access to chainloaded payloads (like CakesFW).
- Made the memory operations faster, as they're now better optimized thanks to -O3 (thanks TuxSH!)
- Added TWL/AGB FIRM patching/SD loading for New and Old 3DS (thanks to mid-kid of CakesFW for the reboot patch revision, and to TuxSH/Steveice10/others who worked on the patches for making it possible!). Please note that if you're booting a 9.0/9.2 NAND with 9.0 FIRM the reboot patch can't be applied (to not screw up exploits), and so the patched AGB/TWL won't work. You can also optionally enable the original GBA boot screen in the config menu.
- Fixed the second emuNAND patched FIRM still getting created.
- Made L not needed to load most payloads. You can now launch these payloads: up.bin, down.bin, left.bin, right.bin, x.bin, y.bin with only the corresponding button, and select.bin and r.bin with L+SELECT and L+R respectively. default.bin is now launched with just START or if the the button's matching payload doesn't exist.
- Added the possibility to configure the brightness for the built-in screen init. This is valid for all the instances in which AuRei inits the screen (config menu, payloads, errors). The 4 levels are respectively level 5, 4, 3, 2 from the 3DS OS. Just use Up to get to it in the config menu and use A to toggle.
- Code cleaned up and made more readable.
https://github.com/A...uReiNandv4.2.7z