Un émulateur qui tient face au vent fort qui souffle en ce moment, RetroArch est de retour ! Attendue depuis des mois, cette nouvelle version 1.18.0 fait enfin réapparaitre l'un des plus célèbres émulateur multi-plate forme de jeux vidéo.
Pour l'heure le site internet n'a pas encore été mis à jour, cela ne devrait pas tarder, sachant que le code source de la version 1.18.0 est bien disponible sur le github. La mise à jour sera certainement disponible quand vous lirez ces lignes (si vous ne vous levez pas trop tôt), et elle apporte comme toujours un énorme lots de nouveautés.
Cela passe par de nombreux correctifs, des améliorations, des correctifs sur les traductions, l'ajout d'options de changements de disques, ou encore des optimisations sur le mode DRM. D'autres améliorations sur iOS/TVOS, Android et Linux sont aussi de la partie.
Changelog 1.18.0 :
AI: Fix narrator language when AI translation and menu languages are differentDISK CONTROL: Add option to disable initial disk changeDISK CONTROL: Visibility option for disk control notificationsDRM: Fix mode vrefresh calculation. When using an interlaced/doublescan mode, the vertical refresh rate is mis-calculated.EMSCRIPTEN: Fix mouse Y parameter translation in rwebinputINPUT: Fix input state combos including R3 and false triggers of RETROK_UNKNOWNINPUT: Add a new turbo mode, "Classic (Toggle)"INPUT: Fix bind hold when axis does not rest at 0INPUT: Limit axis threshold setting to sensible valuesINPUT: Add Overlay Mouse, Lightgun, and PointerINPUT/ANDROID: Fix mouse grab behavior on AndroidINPUT/LINUXRAW: Fix device name and hotplug reconnectIOS: Minor iOS JIT availability informationIOS/TVOS: Pause application on applicationWillResignActiveLIBRETRO: Add Doxygen-styled comments to parts of the libretro APILUA: Update Lua to version 5.3.6MENU: Add sublabels for input bind common entriesMENU: Don't load history and favorites if size is 0MENU: Don't disable fast forward when entering menuMENU: Widget position, size, color, icon adjustmentsMENU: Fix savestate slots in Qt UIMENU: Reorder and reduce depth of User Interface menuMENU/OZONE: Fix sidebar wraparound, visibility after config load, crash after playlist deleteMENU/OZONE: Fix sidebar and sublabel animationsOSX/MACOS: Fix crash on non-Metal buildOSX/MACOS: Add portable.txt as flag for portable installREMOTE RETROPAD: add display for analog axes, indication of inputs already pressedSAVES: Allow combining saves in content dir with save sortingSHADER: Added rolling scan line simulation based on the shader subframe feature. This is implemented with a scrolling scissor rect rather than in the shader itself as this is more efficient although may not work for every shader pass - we may need an option to exclude certain passes. The implementation simply divides the screen up by the number of sub frames and then moves the scissor rect down over the screen over the number of sub framesTVOS: Force asset re-extraction when cache is deletedTVOS: Add history and favorites to Top ShelfTVOS: Fix crash when history item does not have a labelUWP: Enable HAVE_ACCESSIBILITY for UWP buildsUWP: Allow UWP build to work with a modified version of Mesa Gallium D3D12VIDEO: Add subframe shader support for Vulkan/GLcore/DX10-11-12, enabling shaders to run at higher framerate than the contentVIDEO: Fix restoring fullscreen/windowed setting when unloading overrideVIDEO/VULKAN: Fix HDR with Vulkan after reinitVIDEO/VULKAN: Remove the use of oldSwapchainVIDEO/GL2: Fix OpenGL ES version detectionWEBDAV: Fixed SEGFAULT in WebDav task sync + type changesWEBOS: Fix build, add core location on webosbrew.orgWIN32: Fix Alt+Enter not working when menubar is disabled
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