ChangelogVersion 1.3:* Usage of geometry shaders and other speedups to rendering* Hardware renderer: offset-per-tile, hi-res modes, and more fixes by DiscostewSM* Much better sound quality, support for noise, echo and pitch modulation (thanks DiscostewSM again)* Two added scaling modes: 4:3 and cropped 4:3* Better open-bus emulation, and ability to execute code in open-bus regions (fixes Home Alone)* Overall more accurate timings, IRQ fixes, etc* ROM selector is no longer locked to the /snes folder* the usual forgotten novelties, surpriseVersion 1.2:* Brand new hardware-accelerated renderer* Scaling support* Exit button (mainly for use with the Homebrew Launcher)* Emulation fixes (namely, huge 'next EXP' in Earthbound is fixed)* Support for the 256x239 mode* Proper PAL support (actually uses PAL timings)* Tries to prevent GPU freezes* Synchronous SPC700 (fixes issues but also causes a little slowdown)* As usual, more crap I forgot about. Hah.Version 1.1:* No more garbled/blank screens or freezes when pressing Home or closing/reopening the 3DS or playing with the 3D slider* Ability to run a new game without restarting blargSnes* Screenshot function* Support for external borders* Support for backgrounds with 16x16 tiles. Super Bomberman games are finally playable.* Brightness, color math (blending) and windows added. Many games look nicer this way.* Several PPU speedups* Speedhacking disabled (it was error-prone, not that efficient, and broke HDMA)* Replaced forced 1/2 frameskip with automatic frameskipper (isn't perfect, though)* More stable display (although tearing still occurs when frameskipping), VSync* More things I forgot about. Surprise!
What's in the zip* blargSnes.3ds -- 3DS ROM. Useful for Gateway.* blargSnes.cia -- Installable version* blargSnes folder -- files for use with the Homebrew Launcher* blargSnes.elf -- ELF file. May be useful for alternate homebrew loaders. Provided for the sake of completeness.